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  1. 06-02-2005
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Forum: Valve Anti-Cheat

Valve's anti-cheat module: VAC2.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Info VAC:2 Analysis Cont:

    While being efficiently bored I decided to in my awesomeness continue messing around with VAC. I took a whack at analyzing their scan decode/encode stuff whilst not in any true detail such as decoding it manually and such. Perhaps my most interesting findings were: 13BE236E 8360 10 00 ...

    Started by wav, 02-22-2010 05:57 PM
    2 Pages
    1 2
    9 Staff Post(s)
    • Replies: 20
    • Views: 1,877
    06-11-2010 06:30 AM Go to last post
  3. Sticky Thread Sticky: Vac2 Discussion

    Use the following thread to discuss, various vac2 information, just a few rules as iam the owner of the thread :D 1.) Dont ask "How can i make something vac proof" 2.) Dont ask "Can i have 'x' Cheat because its vac proof" Request that shit somewhere else, lets just discuss what we know...

    Started by PizzaPan, 06-26-2005 05:02 PM
    10 Pages
    1 2 3 4 5 ... 10
    30 Staff Post(s) discussion, vac2
    • Replies: 144
    • Views: 17,477
    02-23-2010 07:26 AM Go to last post
  4. Sticky Thread Sticky: Info VAC:2 Packet analysis

    Note that this reversal took some reconnects to get everything so the VAC:2 packet dumps are different 131FF4D8 00000918 |hFile = 00000918 (window) 131FF4DC 131FFF28 |Buffer = 131FFF28 131FF4E0 00000004 |BytesToRead = 4 131FF4E4 131FF4F8 |pBytesRead = 131FF4F8 131FF4E8 00000000...

    Started by wav, 01-28-2010 03:36 AM
    2 Staff Post(s)
    • Replies: 4
    • Views: 806
    01-28-2010 04:55 PM Go to last post
  5. Sticky Thread Sticky: Tutorial Explaination on VAC2 Proof Hooking

    This is just a really short tutorial on VAC 2 Proof hooking since many people asked for it. So what do we do? We cause an Accessviolation at a certain address, the address we want to hook actually. Once we did that windows calles it's default exception handler which we interrupt to preform out...

    Started by P47R!CK, 06-23-2005 04:19 PM
    3 Staff Post(s)
    • Replies: 9
    • Views: 4,924
    11-18-2009 03:08 AM Go to last post
  6. Sticky Thread Sticky: Bypassing punkuster and vac2 memory scans

    I had this idea a long time ago but I never got myself to do a somewhat decent implementation... until now. So here is how it works. First you are required to create a callgate for each hook you have. so lets say you want to detour something it would look like this: DetourFunc(...

    Started by P47R!CK, 07-30-2008 02:42 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 4,778
    08-31-2008 03:30 AM Go to last post
  7. Sticky Thread Sticky: Discussion Valve Anti Cheat

    As all (well most) of you may have noticed V.A.C. started a huge offensive against cheats. So i thought it would be good if i explained how this new method works and if would list some methods to bypass it. First V.A.C.'s new method enumerates all running processes and modules. They use the ...

    Started by P47R!CK, 05-25-2004 03:42 AM
    7 Pages
    1 2 3 4 5 ... 7
    29 Staff Post(s)
    • Replies: 93
    • Views: 12,273
    07-02-2007 11:54 AM Go to last post
  8. Sticky Thread Sticky: VAC 2 - A First Exploit

    Gentlemen behold, VAC2 IDA Database: http://www.patrick-schaufuss.com/Pawt0w/VAC2.rar <- IDA 4.2 http://www.patrick-schaufuss.com/Pawt0w/VAC2_IDA47.rar <- IDA 4.7 tetsuo give me 4.8 :disappoin Well i was to lazy to 'decode' the whole Database since i found this little exploit.

    Started by P47R!CK, 06-25-2005 12:26 AM
    4 Pages
    1 2 3 4
    23 Staff Post(s)
    • Replies: 56
    • Views: 10,335
    06-26-2007 05:40 AM Go to last post
  9.   Normal Threads  

  1. Discussion Certain scans called in different games?

    I'm logging some scans in some Source game, and what I've noticed is a bit confusing. What I see happening is that there are only a handful of the 14 total scan functions being called in a loop at random intervals. What I'm guessing is that certain calls are used in different games which Valve...

    Started by ThatLameDude, 2 Weeks Ago 11:55 PM
    1 Staff Post(s)
    • Replies: 2
    • Views: 195
    2 Weeks Ago 05:22 AM Go to last post
  2. Question creatmove hook vac2 css

    is creatmove hooking detected ? just asking ;)

    Started by d-shizniit, 06-22-2010 02:13 PM
    • Replies: 7
    • Views: 367
    3 Weeks Ago 07:37 AM Go to last post
  3. Lightbulb Question Kernel NtQueryInformationProcess hook ?!?

    Hey everybody :), I came up with the Idea of hiding a not manual mapped modules from the Kernel. Its basically the same like hiding a manual mapped module from the kernel -> hooking ntReadVirtualMemory, NtQueryVirtualMemory. But the problem is that the module will still be findable in the...

    Started by SyntaxX, 06-24-2010 04:27 AM
    • Replies: 1
    • Views: 195
    06-24-2010 06:29 AM Go to last post
  4. WINAPI Mousehook and VAC2

    Hello everybody, was using azorbix mousehook: BOOL WINAPI hkGetCursorPos( LPPOINT lpPoint ) { BOOL bRet = FALSE; if( pGetCursorPos != NULL ) bRet = pGetCursorPos( lpPoint );

    Started by Punica, 04-25-2010 05:02 AM
    • Replies: 6
    • Views: 463
    06-24-2010 06:02 AM Go to last post
  5. Question VAC detects DLL injection?

    The idea of creating my own OpenGL wallhack for Counter-Strike on HL1 platform crossed my mind and i started to wonder; Is VAC or any kind of steam protection system detecting the injection of a .dll file? Will I have to think about the bypass, before making the cheat, or not? As for me the...

    Started by aguesto, 05-31-2010 06:39 PM
    2 Staff Post(s) vac dll injection
    • Replies: 7
    • Views: 663
    06-13-2010 12:38 PM Go to last post
  6. meanwhile, VAC on macs

    there is no vac support on mac os x at the moment, all steamclient.dynlib has so far is stub code. i am guessing that it is possible to hack stuff so that win32 clients can send this to the steam servers and get away with cheating until they stop this from running disassembly of an interesting...

    Started by ThatLameDude, 06-10-2010 04:13 PM
    2 Staff Post(s)
    • Replies: 6
    • Views: 429
    06-11-2010 07:25 PM Go to last post
  7. VAC win32 API calls

    just finished dumping these, someone will have a use for these if they're new to VAC. the es_process just means encrypted string; these offsets should match VAC as of june 1st, 2010 .data:10022FC8 off_10022FC8 dd offset es_kernel32_dll ; DATA XREF: sub_10010904+58r .data:10022FCC...

    Started by ThatLameDude, 06-02-2010 04:17 PM
    2 Staff Post(s)
    • Replies: 6
    • Views: 371
    06-11-2010 06:24 PM Go to last post
  8. Lightbulb Question Hiding my Module?

    Hey GD, I just have a simple question: Should i call my ModuleHider Before CreateThread or after? So far i've called it after, idk if that is right... It just seems logic to me that you hide it after you hooked stuff, instead of you hide your module, createthread and BOOM it's visible...

    Started by walle, 06-04-2010 03:08 AM
    1 Staff Post(s)
    • Replies: 5
    • Views: 311
    06-05-2010 04:00 AM Go to last post
  9. Info Good cloak method?

    I recently got flagged on one of my older accounts (half-life original 10 dollars), so I'm thinking that VAC2 can pick up my GetProcessAddress hook. I have no real knowledge of how VAC2 detects or anything like that but I've looked around and all of the 'Detours are Vac2proof' things seem to be...

    Started by Flamingoctopus, 06-02-2010 08:52 PM
    • Replies: 1
    • Views: 165
    06-03-2010 07:00 AM Go to last post
  10. Modifications in .text and VAC2?

    I am detouring FX_FireBullets with MS Detours 1.5, it changes the MD5 hash of the .text section. Wouldn't this cause VAC2 to flag it as a detection? What method of detouring could I use instead? FX_FireBullets_o = (FX_FireBullets_def)DetourFunction((PBYTE)dwFX_FireBulletsAddr,...

    Started by The Acid, 05-24-2010 10:23 AM
    3 Staff Post(s)
    • Replies: 7
    • Views: 268
    05-26-2010 05:07 AM Go to last post
  11. Question VAC bypassing concept

    I'm kind of a noob to anticheats, and after I did a bit of research on VAC, I came up with this concept on how to bypass it: 1. API functions are detoured via breakpoints 2. If VAC checks memory pages which have these detours in them, VirtualQueryEx will always return Read/Execute 3....

    Started by ThatLameDude, 05-04-2010 09:38 AM
    1 Staff Post(s)
    • Replies: 4
    • Views: 502
    05-06-2010 10:09 AM Go to last post
  12. Question d3d8/9/10.dll hooking detection?

    Hi guy´s. What can you tell me about d3d hooking? I would like to know, if vac can detect hooking of d3d functions. I know that previous for example d3d crosshair, clocks etc was ud, but what about chams? Sorry, for my bad englisch, i hope you can understand me.

    Started by igromanru, 04-24-2010 06:55 PM
    2 Staff Post(s)
    • Replies: 4
    • Views: 281
    04-28-2010 12:52 AM Go to last post
  13. VAC2 Disabling

    void __stdcall VacSpoofer( int iSlotID, DWORD dwResponseCode1, DWORD dwResponseCode2 ) { //add_log( "Vac2 scan intercepted %i, %x, %x", iSlotID, dwResponseCode1, dwResponseCode2 ); g_dwRetCode1 = g_dwResponseTable1; g_dwRetCode2 = g_dwResponseTable2; } __declspec( naked ) void...

    Started by P47R!CK, 05-13-2008 10:40 AM
    4 Pages
    1 2 3 4
    18 Staff Post(s) patrick is the sex
    • Replies: 45
    • Views: 6,238
    04-23-2010 05:50 PM Go to last post
  14. Question NtReadVirtualMemory Driver Question.

    Hey Guys :), I Hooked NtReadVirtualMemory with my driver and commit my modules BaseAddress And Size through the drivers IO. If NtReadVirtualMemory is called within my Module I just return a zero buffer. (works Great) My Module is also manual mapped. So my Question ist : Do I have to hide...

    Started by SyntaxX, 04-05-2010 05:20 PM
    2 Pages
    1 2
    4 Staff Post(s)
    • Replies: 22
    • Views: 935
    04-19-2010 07:05 AM Go to last post
  15. Question ReadProcessMemmory

    Hello , before some while i red that now VAC2 Detects memmory hacks , is that realy true , would my hack be detected (exe) with just few RPM Calls? The purpose of RPM Calls in my case , is to force sv_cheats and sv_consistency in Left 4 Dead , If its realy true that its detected , then how can...

    Started by rolandsh, 04-14-2010 11:03 AM
    • Replies: 1
    • Views: 185
    04-14-2010 11:43 AM Go to last post
  16. Source Engine on Mac

    since it's not going to be with (something like) WINE VAC will be 1. completely remade or 2. very easy to be bypassed on a Mac "Q: Hmm, that all sounds pretty good. But I'll bet I can't play with my friends who own Macs if I'm on my PC. A: Mac and PC users will all play together, on the same...

    Started by SuperNovaAO, 03-10-2010 11:05 AM
    2 Staff Post(s)
    • Replies: 6
    • Views: 378
    03-16-2010 02:42 AM Go to last post
  17. How to know if VAC2 is being used

    I've been noticing a lot of new games using steamworks are also using "anticheat" however it doesn't specify if it's VAC or not. I was curious to know if there's an actual method of checking whether a game uses VAC or not. Anyone got an answer? Thanks.

    Started by General1337, 02-17-2010 01:42 AM
    1 Staff Post(s)
    • Replies: 11
    • Views: 648
    02-23-2010 08:49 AM Go to last post
  18. Question Does Steam care about Detoured.dll?

    *title*

    Started by Ghett0, 01-29-2010 08:15 PM
    3 Pages
    1 2 3
    4 Staff Post(s) care, detoureddll, steam
    • Replies: 30
    • Views: 1,407
    02-03-2010 06:15 AM Go to last post
  19. ring-0- question

    so um could you take say this ring-0- injector use any dll and have on vac and not be detected

    Started by RONIN114, 01-24-2010 04:25 PM
    question, ring0
    • Replies: 7
    • Views: 818
    01-27-2010 07:01 PM Go to last post
  20. Question Is manually mapping a DLL into a game enough to prevent VAC2 detection?

    I wrote a program in C# which manually maps my dll into CS:S' memory and I do the simple things like erase the PE header from my loader, I don't use any code to remove my module from the PEB(because it doesn't exist there?) But I was just wondering if I have to do something else to hide my hack?...

    Started by Impulser, 01-16-2010 07:02 PM
    2 Staff Post(s)
    • Replies: 11
    • Views: 723
    01-17-2010 01:49 PM Go to last post
  21. Question Packet Sniffers

    Hey guys Would anyone happen to know what the status is for packet sniffers (such as wireshark) in regards to VAC? Is it a bannable offence if you are running a packet sniffer in the background whilest playing in a VAC secured server? Thanks

    Started by enGage, 12-23-2009 01:56 AM
    • Replies: 5
    • Views: 469
    12-23-2009 08:08 PM Go to last post
  22. Info VAC2 Disabler by BlackDove - video

    Well, I found it interesting. :) http://www.youtube.com/watch?v=D9pop7Mheng

    Started by freak_299, 12-19-2009 08:01 AM
    2 Staff Post(s)
    • Replies: 11
    • Views: 1,066
    12-20-2009 07:12 AM Go to last post
  23. Need: Keypresses and/or mouse in source game

    However, this thread belongs under 2 categories - VAC2 and beginner source engine. I am working on a legitimate program (HLSS clone with in-game d3d menu). At the moment, I am using asynckeystate (indirectly) inside of EndScene. I'd rather not get the state of the keyboard and compare it with...

    Started by syntroniks, 12-14-2009 11:25 AM
    2 Staff Post(s) and or or, game, keypresses, mouse, source
    • Replies: 6
    • Views: 416
    12-15-2009 04:06 PM Go to last post
  24. VAC Bans

    Hi, I've decided to hack MW2 and I'd like to ask some information regarding your previous experience with VAC and their bans policy since I never played a game supported by it. I don't need information on how to bypass their specific checks because that's something I'm trying to avoid. What I'd...

    Started by zhap, 12-06-2009 08:22 AM
    2 Pages
    1 2
    1 Staff Post(s) bans, vac
    • Replies: 22
    • Views: 2,019
    12-12-2009 11:29 AM Go to last post
  25. SourceHook'ing client.dll/engine.dll

    Hey all, I'm just wondering whether using SourceHook to hook some functions in IBaseClientDLL will trigger VAC, even if I'm not modifying any return values or arguments. It will be loaded via plugin, so I'm not injecting anything into the game. Thanks in advance,

    Started by Saul, 12-12-2009 06:07 AM
    clientdll, clientdll or enginedll, enginedll, hook, sourcehook, sourcehooking, vac
    • Replies: 0
    • Views: 312
    12-12-2009 06:07 AM Go to last post
  26. Question Newbie question

    Theres a guy going round on my MSN offering people some private cheat for CSS called ventrilo.exe claiming its undetectable by all anti-cheats. (VAC2/X-Ray/ESEA/Aequitas) I asked him if he made it and he said no. I asked him if he had the source code and he said no. He then proceeded to...

    Started by lolm8, 06-10-2009 02:11 PM
    2 Pages
    1 2
    6 Staff Post(s)
    • Replies: 26
    • Views: 2,519
    11-03-2009 03:56 PM Go to last post
  27. Question little question

    Hi guys, today I wanted to look at VAC so ive lurked around in steam.exe with my debugger where i found that steam creates a file xxx.tmp and writes a file called sourinit.dat ( which turned out to be vac.dll actually after some research, lol D: ) in it then loads & executes a export from it. ...

    Started by TheCore, 05-02-2009 02:43 PM
    1 Staff Post(s) question
    • Replies: 3
    • Views: 798
    09-19-2009 12:48 AM Go to last post
  28. Question Development help, How CS antihack communicate with server.

    Merely any suitable place to post this thread, plz allow me to ask here. I want to make a hack mostly like CDD which can join an C-D required server without opening C-D by emulating the cheating-death. I know there are connections between C-D and the server, and messages are certainly...

    Started by CSDN, 08-13-2009 10:34 PM
    3 Staff Post(s)
    • Replies: 8
    • Views: 850
    08-16-2009 10:02 AM Go to last post
  29. Question HL1 (CS) and VAC

    Hello - It's been a long time since I last developed for this game. I was curious to know if VAC had made any changes for HL1 mods, or if it was still possible to disable VAC by not allowing it to create any threads. If not, I have quite a bit of work to do.

    Started by dajuda, 08-13-2009 06:30 AM
    • Replies: 2
    • Views: 398
    08-13-2009 01:08 PM Go to last post
  30. is this code is vac proof ?

    Hi, Can i be detected with the following code ? no functions hooking, just execute. DLL injected with Winject 1.7a. typedef void (*g_hlds_ctext)( const char *fmt, ... ); void initialize()

    Started by codeallergy, 06-20-2009 05:39 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 2,050
    06-30-2009 04:13 PM Go to last post

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