NS related code
Sticky Threads
NS has this annoying 'feature' where, if mp_blockscripts=1, it will not let you use scripts like "+attack;+attack;+attack;-attack;..." etc. So I went digging in Olly and came up here(client.dll): ... 086CF735 8B5424 18 MOV EDX,DWORD PTR SS: 086CF739 45 INC EBP...
Well - something that really pisses me off about ns (among other things) is how damn bright it makes your comp. I hate it! It makes my gui look ugly as hell and alt-tabbing a pain. Plus if the game crashes you melt your retinas looking at anything white. Anyway after like 2 minutes in a...
Normal Threads
EDIT: Tested and working! typedef enum { AVH_USER3_NONE = 0, AVH_USER3_MARINE_PLAYER, AVH_USER3_COMMANDER_PLAYER, AVH_USER3_ALIEN_PLAYER1, AVH_USER3_ALIEN_PLAYER2, AVH_USER3_ALIEN_PLAYER3,
Well this is my first contribution so I hope its up to par. Most of this should be self explanatory and no it's not copy paste. NS puts the health info of all players in their fuser2 variable as a value 0-1000. What's weird is that it's a percentage, so to get it to range 0-100 you have to divide...
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