Counter-Strike 1.6 related code
Ok, maybe someone of you can help me. I want to get the Offsets of pEngfuncs, Screen X Y Address and some other offsets like pparms etc etc. with my driver by operation from kernel mode. some idea's would maybe help me.
method 1: declaration: PDWORD pWpns; initialization: pWpns = (PDWORD)((DWORD)GetModuleHandle("client.dll") + 0xF3DD4); usage:
Hello sorry for my English. I wanted to please file similar to TilaQ Lan Cheat.dll Be able to change his name was similar in composition to Lecce It appears more Thank you very much
I have made a C++ class which you can include in your HL1 hook for norecoil. It probably can be improved as it actually moves your local viewangles to counter the recoil. Screenshot: All You have to do is call the PredictAndFixRecoil() function in the class in V_CalcRefDef when you are in attack...
I'm logging input from demos on a frame by frame basis. Inputs are logged (jump, duck, attack1, attack2, forwardmove, sidemove) however, if the demo was recorded with mousewheel as the jump key, it won't catch the jumps post createmove
hi guys, i know with css you can somehow use a photoshopped gui and code it as an overlay over a coded gui, can you do this for 1.6 aswell? i dont really understand/code menus too well but interested in giving it a go.
if you attack with knife and speedhack you would like this, what this does is to restrict the attack just to the right moment, so if you are far from the enemy you can aproach him using speed and not attacking so you wont be attacking and the speed will be better, when u are near enough you will...
hi,i have the following problem, i want to pass to game some opengl commands but these are blocked by sxe, my question is if there is another way to pass these commands.... im not sure about this i tried passing them using the ogc interpreter and it works in lan, but in sxe server they are blocked...
Credits: - seren1ty - gemini void StudioRenderModel() { if (gPlayers.bValid) { gStudio.SetChromeOrigin();
Is there a way to allow the AWP to use the CS crosshair? -> I DO NOT WANT TO DRAW MY OWN XHAIR ON THE SCREEN -> I want the normal crosshair on the awp - like the HLTV bug would show. I have looked through the SDK and other resources but I haven't found any leads yet. The only method(s) I...
long time before , heard far esp can 'build' a player form the sound origin. can anybody give a clue on how it is done?
Is there a simple way to check your distance away from the floor? example, for checking the time before your next 'jump' in bhop code? /other uses
fixed
u have idea about a hack that does rapid reconnection, well and also i want to make such hack u know if i have to deal with some connection related functions in sdk, any information i will appreciate, up
hello guys, does hud_redraw need opengl? At first i didn't think so, but i hooked hud_redraw and it doesn't work under software mode (tried in vmware). How is this possible? edit:/ CS has different modes of rendering, if you choose it to render in software mode it will load sw.dll instead of...
edit: solved on my own
Hello, i'm looking for a way to detect if server user's trying to connect to has VAC enabled.
Hey my friend made a modified version of Kalvin back in 2007 and now he doesn't work on the cheats at all, so me and my friend asked him what was wrong with them now and he said the launcher didn't work. So I was wondering if a injector from another hack would be able to inject the hack or will a...
Anyone have that RAR with all the different versions of GANS? If anyone has it still please upload it here. Thx bai
Hey guys, For what is it good ? maybe to show the real end position of a shot (when you use nospread/recoil) ?:confused2: And how can i code it ?:confused2: maybe with hooked pEngfuncs->pfnSPR_DrawHoles ?? Thank you
How do I start cs in ollydbg? I searched to forum, and found nothing :( Except this trick: http://forum.gamedeception.net/showpost.php?p=7919&postcount=11 But it doesn't seem to work with me. (I did update it for Cstrike: -cstrike and appid 10) If I start CS like that, I get exceptions in the...
Hai guise i am not so active on this forum but i go here once in a while anyways can someone explain to me how http://www.cheat-project.com/cheats-hacks/1545/Simple-XQZ-Wallhack-(Test-version)/ wallhack was made in vb 6.0 was it memory patch work? How is this done thanks.
i was trying to render a player in the sound distance, using the sound index to get the ent and then using createvisibleentity is that the correct way?, my ogl wh is just a xqz like is called if(modo == GL_TRIANGLES || modo == GL_TRIANGLE_STRIP || modo == GL_TRIANGLE_FAN ) { ...
NoSpread.h class CNoSpread { private: DWORD BaseGun; float Distance; int Flags; float FOV; UINT Seed;
Register your shiz! if( bCheatActive ) { if( iCrosshair ) { DrawCrosshair(); } VOID DrawCrosshair( VOID )
if( bFlashRemoval ) { screenfade_t screenFade_t = { 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0 }; pEngine->pfnGetScreenFade( &screenFade_t ); if( screenFade_t.fadealpha ) { INT iFlashed = (int)(screenFade_t.fadealpha * 100.0f) / 255;
if( iBunnyHop ) { if( GetAsyncKeyState(iTranslateKey(szBunnyHopKey)) ) { if( !bHopSwitch ) { pEngine->pfnClientCmd("+jump; wait; -jump; wait"); bHopSwitch = TRUE; } else
Hi! Well I'm hacking an old Quake2 engine based game, didn't know where else to post it, I think the CS section fits best. So: I want to make a clienthook based aimbot, I already got the players x,y,z positions. My problem now is that I can't convert that x,y,z coordinates into x and y...
for some people it says wrong gl driver on game startup and game closes )= why can that be? and can it be fixed?
I made this awhile ago it makes the hostage model the black skin. Then uses the controller for the face that moves from left to right and does it in a random order. if( strstr(pEntity->model->name, "hostage") ) { pEntity->curstate.skin = 1; //nigger skin pEntity->curstate.controller =...
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