Intermediate level programming section
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Do not post compile errors.. meh that about sums it up
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I always wanted an in-game web browser so I sat down and did it, but i've got a problem. GetDC doesn't like showing the dc of a covered window. For example, when my game window is covering the browser window, this happens: http://liquid-cheats.com/images/browser1.png And when the game window...
Alright guys what I am doing is viewing a file in hex and replacing a couple of values/bytes/strings what ever you want to call them and I wish to resave the file back to its original state with the modifications done to it. I was wondering how would I go about doing this without saving the file in...
SMH (Simple Memory Hack) v4.0 by Laurynas Release date: 05.10.2008 Description: ------------ This is just a simple memory hack for Counter-Strike 1.6 This hack is compatible with OpenGL and D3D video mode. All hack features and settings can be managed via Settings.ini file. Because...
Hello people at GameDeception forum! I've searched for a way to translate 3D coords to 2D, without any luck. I have found plenty of examples, source-codes and such, but none of them has worked for me. I've spent some time reading many threads on this forum before actually posting, incase there...
i have problems using the following code for a dll injection:http://pastebin.com/RMkW7fk7 The weird thing about this is the same code in Autoit works perfectly and as i saw with olly, the Thread gets Created, the Dll Path is correctly pushed as Argument for LoadLibraryA but it doesnt load the...
Hello All fellow hackers! I have a question about some OGL hacking for q2 engine games. I've succesfully made a undetected wh for q2 engine with different modes, only there is one thing i would like to add. the models/ entities are blended for close distance, but on longer distance this does not...
Nevermind, I figured it out... simpler then I thought
Hello all, I am trying to set a Hardware breakpoint! Now, I've been able to do this with example code and setting a Hardware Breakpoint via SetThreadContext, but I want to try now to set a hardware breakpoint after getting the context of the thread from an exception. So, I generate an...
I like to keep projects very simple. I like compile times low and modules modular. I currently have about 5 different cheats doing about 10 different things. This has its ups and downs. Ups: fast development - if I don't like something I can actually unload that module, recompile, and reload...
i found some posts about problems with thiscalls, but it doesnt help me much.... i read that a thiscall needs the ecx as first parameter.... i found this function int __thiscall sub_4011BC(int this, int a2, unsigned int a3) and i want to detour this function, but it seems that i cant do it...
Well I'm sort of making a wrapper for IO operation and I've made 2 types of constructors (on with parms the other without) and in the cleanup code in my destructor I want to skip some code now (without testing, just thinking here) can I make the destructor return a value? If the cleanup code fail's...
Ah nvm.. Found it. Set globalTime to NULL then call globalTime = ((double*)*(PDWORD)((DWORD)pEngfuncs->pNetAPI->SendRequest+0x51)); Auto-offsets! :)
Hello, i want to change my COD6 MW2 aimbot from using WorldToScreen and SetCursorPos, to actually calculate the angles needed to aim at a target. But I cannot get it to work. Here is what I have so far: void aim() { vec3_t Target;
Hi there, I'd really appreciate if someone knew a way to do the "export name generation" backwards? For instance, creating a DLL for testing purpose that contains the following class __declspec(dllexport) MyClass { public: int MsgBox(HWND, char *, char *, int);
Atm I'm exploring C++ness and trying to learn how to do things the proper C++ way (I also discovered boost, which I find absolutely awesome). This seemed like a good example to experiment with. To avoid reinventing the wheel (somewhat :p) I googled around a bit and found this:...
To start off: #include <tier1/tier1.h> #include <tier2/tier2.h> #include <tier3/tier3.h> #include "Interfaces.h" class CreateMoveHook { public:
Hey, I'm working on a simple program to allow thirdperson in cs 1.6 From other threads/tutorials on the site, I have a working loader and am able to inject a dll into the hl process. From the dll main, I thought I would hook the HUD_Redraw function. Currently, my code looks like ...
Hi, what function / api / library do you guys use to play sounds in your hacks? I tried PlaySound. It cannot play the same sound again while another instance of the sound is already playing and I cannot adjust it's volume. Then I tried FMODEx. FMOD doesn't work with another additional dll....
I am having trouble hooking a method within the Qt framework. IDA Pro initially reports the disassembly to be the following: .text:1033BAA0 ; public: class QVariant __thiscall QWebFrame::evaluateJavaScript(class QString const &) .text:1033BAA0 public...
I'm trying to hook DirectSound. I've hooked DirectSoundCreate and I can store the pointer to the DirectSound object. HRESULT __stdcall hook_DirectSoundCreate(LPGUID lpGuid, LPDIRECTSOUND* ppDS, LPUNKNOWN pUnkOuter) { HRESULT result; result = orig_DirectSoundCreate(lpGuid, &hDS,...
string lpszParentClass = "SciCalc"; string lpszParentWindow = "Rekenmachine"; //Dutch translation Calculator string lpszClass = "Button"; IntPtr hwnd = FindWindow(lpszParentClass, lpszParentWindow); IntPtr childhwnd = FindWindowEx(hwnd,...
I'm using Detourxs to detour a Delphi function (which I believe it's the StrLCopy()) of a target application packed with Themida. The problem is that this function never gets detoured. DetourCreate() always returning NULL for this function! Below is where StrLCopy gets called: 00405174 MOV...
I've been working on modifying an exe which map into a remote process. Once the module is mapped I change the IMAGE_FILE_HEADER characteristics and toggle the IMAGE_FILE_DLL flag, I then create a remote thread in the target process and call an export I made im my exe at which point the target app...
Good day. : 3 We have a huge problem. For days we try to understand WSASend. Yesterday we worked about 26 hours of it - until just now. 1. WPE Pro only recognizes WSASend. WSARecv did not even respond. 2. We have the "Crypt-function". We NOP'n this feature will appear the packages from...
Easy Classfunction hooking Normally when detouring classfunctions there is the problem of the thispointer, stored in ECX (x32, dontcare about 64 ^^). So when detouring a function like this: int CExampleClass::dosomething( int arg ) it cannot be done with normal detours, unless you manually...
Hey, i just finished my basic hardware breakpoints. But they are only triggered on execution. So i'd like to know, how i can set them to be triggered on read/write etc. (I know it could be basically Dr7, i just dont know which value it needs) greets
Hi, iam currently working on a DLL injector / ejector. The ejection feature is already working, but I want to add a option to only show the modules that can actually be ejected from the process (even if it is crashing then, but that doesn't matter now). Iam simply taking a snapshot of all...
Hey Y'all, First of all, let me explain I know how exception handling works, stack unwinding and all that shit. I'm just wondering on how you people (people who use exception handling) develop your applications without making it a giant try/catch mess. What are the general rules for how...
I'm currently working on a project in-which I mapped out the structures and I'm attempting to call class-level functions with a function cast. The main issue is my compiler is overwriting the this pointer to call the function cast. Structure: class ZCharacter { public: DWORD ZCharacterId;...
Hey, I've been trying to detour send, using detourxs. It mallocs just fine, however i get acces violation at the mallocated address, i've debugged it with ollydbg, and it seems that it does not exist where the jmp is leading to, stepping into it, lead me to a blank field getting acces...
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