Place to post project releases that do not have their own subforum
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void CColorAndMonoDlg::OnTimer(UINT_PTR nIDEvent) { UNREFERENCED_PARAMETER(nIDEvent); UpdatePlayers(); m_lcd.Update(); } VOID CColorAndMonoDlg::InitLCDObjectsColor( void ) { m_lcd.ModifyDisplay(LG_COLOR);
About I was in need of an alternative, reliable dll injection tool to test how normal CreateRemoteThread()/SetThreadContext() tools are affected by anticheat software. At first I tried to use Orkblutt's source, but sadly it is not compatible with Win7. So I discovered another way but kept the...
Figured I'd release the current build of my loader for an internal project I'm working on: Compiled and working on both IA-32 and AMD64. Compiled and working with both Unicode and MBCS/ASCII compiler flags. (Defaults to Unicode for obvious reasons.) Also supports unloading the module. ...
Direct3D StarterKit v3.0b There are a lot of minor changes to the code (like changing m_D3Ddev to m_pD3Ddev) but the major change is the CD3DManager, which will help with applications that use multiple rendering device interfaces. The usage is fairly simple, on top of d3dXdev.cpp you will see...
SpecialCredits: Microsoft This is just a basic example :D
It appears the controversy about the packer kinda became more interesting then the actual release. In any event, it's packed with something simple now. This is perhaps the first publicly available hack for RA3 (Version 1.07) ever released that functions online. After that bit of self-imposed...
includes Aimbot Aimpredict Aimshoot Name esp Distance esp Box esp Dog esp Predict Esp
Project : Direct3D 10 StarterKit v0.1 Author : Matthew L (Azorbix), Patrick S (P47R!CK) Date : April 14th, 2009 Credits : Tetsuo: Help with hooking the device LanceVorgin: His name is funny p47r!ck: Hes German Hybrid: Knows DirectX9 Dom1n1k: Helped with detourfunc
Hello guys, this is a dynamic, customizable, portable and graphical user interfacens that I have been working on in the last month. All the windows are defined in XML files and generated upon startup. You can create your own ColorTheme by adding it to ColorThemes.xml ( Look at the standard...
This is for people that dont wana really cheat, but do wana disable r_3dsky cvar in Counterstrike Source, it could work with other Source games, but i didnt test it. Its really just a proof of concept, i wanted to use the cRemotePatcher class posted, and i wanted to see if i could do it, if u...
Zeus Team Fortress 2 Base / Hack - Version 0.1.1 I finally decided to buckle down and write a proper C++ hook for the Orange Box (Team Fortress 2 / DOD:S ) engine. This is the result of two days of work. It contains a basic ESP, many functions related to players and weapons, a hack variable...
Game Deception Utilities, static library The purpose of this thread is to accumulate a library of useful utility type functions that is applicable to many different types of projects. The utilities should not be specific to any game and / or technology, and should be as generic as possible. ...
Recently I’ve been working on rewriting all of my usermode rootkit code and adding a lot more features to it. The biggest change I want to make (other than adding support for hiding more types of data) is x64 support. So far I have x64 support for the loader, file cloaking, process cloaking, window...
Extending on Casual_Hacker's code, this morning I wrote an internal (inject-the-dll-mmmk) networked var dumper that generates a header file with structures for all netvars in any source game. It autofinds the client version and determines the index of the GetAllClasses function, calls it, and...
Here is a Base i put together for combat arms NA. Built in VS2008. Status Undetected As of 12/10/2009. It Has - Basic D3D hook for rendering. Console hacks - Fly, Windowed mode , No fog, Show Tracers. Credits :
this is a simplified version of my css base, which now includes (tetsuo's) vpanels and example name esp, to make things easier for those who failed at using the first version. I really appreciate your feedback. http://patrick.game-deception.com/Code/C++/CSSBase_simplified.rar
After almost a year of putting it off, finally got time to work on it again. Been doing bits and pieces here and there to get things more organized and such, and finally got around to fully rewriting the library. patchLib v2 is a complete rewrite of patchLib v1. I chose to rewrite it due to the...
HI I have reversed the steam GameOverlayUI properly, rather than the clumsy method i used before in my MW2 hook. This method uses 1 address. ONE...and the sig scanning is already done for you, this will allow you to render in any game that uses the overlay UI, there is 2 screenshots below of...
becouse Cod1 is a very old game i will Release my Hook i just removed pb staff ,tag aiming and the mirc staff includes: ESP:box,name , granaden ,distance,weapon AIMBOT:autoshoot,aim, prediction,human aim.. wallhack cvar unlocker radar Menü and a lot more
/* URT 4.1 CLientHooK by King-Orgy Credits:gamedeception.net, Aimbots.net, Netcoders.cc,q3sdk,ida,ollydbg */ //BeginFrame /* .text:004709A0 sub_4709A0 proc near ; DATA XREF: sub_45F360+9B.o .text:004709A0 .text:004709A0 arg_0 = dword ptr 4
So i got bored and wrote a loader, with the unique ability to unload the dll. (TECHNICAL YO'!) I personally find that helpful as usually when im injecting a DLL its only for testing a snippet or two. #include <Windows.h> #include <stdio.h> #include <string> #include <conio.h> #include...
Alright figured I would throw out a simple base hook for Smokin' Guns. Can be easily ported for other quake 3 modifications, but this is specifically for this game. Credits: Inspire - for this article: http://aimbots.net/client-hooks/60-clienthooking-tutorial-2-a.html KingOrgy - for...
I simply followed the tutorial for a hybrid hack, and changed the offsets in the tutorial to the new 1.6/steam offsets. I havent tested this exact wrapper, although it is a copy/paste job from the wrapper i have working, so it should work fine. click here Again, this is a basic wrapgen2...
My first release to the game-deception community! Special thanks to: - SpuN for releasing his loader code - Tim for creating the graphics - DeviatioN for bringing to my attention the memory leak - MSDN - Game-deception forums Features:
I released CDetour loosely based on lance's one a while ago but it was a little messy in places so i rewrote it a little while ago and maybe someone will find it useful, improvements: - To remove a detour you just pass in the original pointer - No classes and released as a lib - API version of...
this is a class i am developing (currently WIP) which allows you to execute functions in remote processes, of any calling convention, from any process. It will have more then that, but for now, that is what it does. take this code example: #define ADDRESS_TO_LOL 0x123456 #define...
Since i think this can be very handy, when analysing other game hacks, i thought i release a standalone tool, solely for my new module detection engine. It always retrieves full path of Modules, of which the LdrModule Entries are unlinked and fully wiped. It also has several methods to detect...
Doesn't work with vista and kaspersky IS 7.0 and the initial idea was to manual load the module in GetMsgProc. :/ Credits: Loop suxx msdn Cory And a screenshot of Bible 2.0( catholic priest edition ) follows below:
Basic Description: This is a developer tool, if you don't know how to use Olly or what sigs are this won't help you. This release might be far from perfect but shouldn't be to buggy anyway. License: This software comes without any warranty and may not be used by members of commercial...
Well, get on with it, what is it? Since I have learned so much from this forum and its community, I decided to sit down and give something back. This project is two things really. First and foremost it is a learning tool for everyone. Second, to eventually be the most expansive hack available in...
Hello, this time I have some extensible functionality to show off. The WoW hack attached uses a Lua-based scripting system that works very similar to the one used by WoW itself. But keep in mind that it is completely independent to WoW's Lua system. Have a look by yourself to get to know how...
Howdy All, I released the pbMangler Skeletal FrameWork and thought I would let you all know. For those of you who don't know about it, it's a working punkbuster bypass for all games. There are no dependencies on Game, but I made it primarily for America's Army. The Skeletal FrameWork is the...
Hey Y'all, I haven't released anything in a while, been pretty busy, anyway, long story short, here's a small release that will hopefully become a catalyst on 64 bit hacking. Firstly, I gotta give credit where it's due, reading the intel instruction manuals very damn confusing in my...
#include <Windows.h> #include <tchar.h> unsigned int GetPolymorphicClassName(void * ptr, char ** name) { /* Variables ptr the address of a class, which name you want name the address of a variable that will be set to point to the name of the class
Hello all, Well i was trying to place some IAT hooks in a UPX packed exe, so here i came up with a class that controls it a bit, and let you place hooks in a UPX packed target. It needs a loader, CreateProcessA (SUSPENDED) (See attachment for a masm loader for a dll, it currently open a exe...
Needed an injector that worked for Vista and Windows 7. You need to literally just paste this into a empty win32 unicode project. The code will create an ini file if it doesn't exist. You can also easily add an old style method of injecting for windows 2000 and below since I didn't bother. It will...
Guild Wars Client API My project, the Guild Wars Client API (GWCA), provides a large set of functions/features for interacting with the Guild Wars client using scripts. GWCA is able to pull information about all agents on the map and interact just like the client itself with the...
This is a C++ (not C) variable management class/system that uses a map (std::map) to store variables. It is templated, so you can use any key/value type. It can register single variables or an array of variables at a time. It is much faster than a linked list (I wrote it today to replace my...
Hello Gamedeception, I wanted to give something back to the community. The source of my first basehook for Planetside. I have no intention on making a profit for this program of mine. But what my intentions are, is hope that someone out their can learn from it and improve or create something of...
This is basically an update to the Pegasus hack I posted a couple of years back, although it's been quite heavily modified and a lot of new, though subtle, features added. The main reason for release is education purposes, since warsow is struggling to stay alive in terms of number of players,...
This is a very old Base of mine which I made for friend. There isn't much new to this the only difference is that it hooks the subdevice instead of the actual device. Credits: GD as always loopnz rG wav Tamimego
Game Deception Medal of Honor Allied Assault Client Framework Hi, This base is released to getting started/learn from, and I will update it. Have fun :) Game informations Tools used
Got bored with the game so I decided to release my source. I'm releasing it as is but I am always open to criticism. Credits to DrUnKeN ChEeTaH, Chod, and K@N@VEL. http://rapidshare.com/files/55271145/FearHack.rar
Dunno why i call it cod1 xfire hook maby because i start to test it in cod1 it should works with all Opengl games that supported Xfire works with lates xfire client since pb does not scans memory inside xfire should that undetected for a few years ...
0xbadc0ded
Hey, here is another release. Dabb is on a vacation so i hope you will use it. It has name esp/distance esp + player glow. Of course you can modify it very eassly so it will have other feauters. I hope ill not see new uber private cheats for sell at next days. It also contains my dynamic detour...
Hey, its a simple detection code, for client hacks. it can detect most client hacks, and tell you which functions it hooks. Its preety smillar to what C-D did. Source code included.
A virtual machine/assembler I've been working on for fun with x86-like instructions. # http://chaplja.blogspot.com | chaplja@gmail.com # chapljaVM, my own "virtual machine" *** NOTE: The way I implemented this isn't that good, I was more testing stuff and just wanted to see what I'm going...
------------------------------ UPDATE 1st Nov, 2008: New source for Warsow 0.42 http://forum.gamedeception.net/showthread.php?t=14375 ------------------------------ Features: Radar, Spycam, Esp, Aimbot, Wallhack, "Quadchams", Enemy Lights, Autoshoot, GUI (+binding, etc.), And more? ...
just starting this morning and almost finish :ditsy: the base works current only for the q2 demo version but can be fast convert to the q2 fullversion ( http://aimbots.net76.net/king-orgy/q2Demo_GameAPI.html and http://aimbots.net76.net/king-orgy/get%20export%20pointers.html ) //Quake2...
I never liked using static symmetrical tables for versioning. So today I made one that isn't. Features Add, edit, delete offsets on the fly Binary tree (std::map) for fast string offset lookup I'm afraid you need to install the Visual C++ 2008 Feature Pack Release or include a boost...
Call of Duty 2 1.3 Client Basehook by King-Orgy Hooket engine Funcs: refexport CG_Trace ExecuteText AddCommand RemoveText RenderScene
Hi, Here is a DMW3 proof hybrid (OpenGL/engine) base hook for Medal of Honor Allied Assault. It's released to learn from, and shouldn't be used as it is ( DMW3 client will update and detect it ) Some common usefull functions are hooked yet in this example, you can add other hooks using the...
Was looking at b2k5s post and decided to rerelease a base I had once hosted somewhere else.
Hello there, Everything is not shown on the screenshot Source code has not been edited and these are the exact same files as in my hook. I haven't touched the code for months now and I thought this could be useful for some guys. I would have released the whole hook's source code too but...
Here is a quake 3 Clienthook source code for you all. It contains:- Do as you please with it, But credit the people who helped with this Credits :-
Added support for x64 since there is no official 64 bit jump far opcode (ironically Intel added one but apparently the folks at AMD didn't) I had to create a little work around. Which uses jmp, the opcode itself is only 6 bytes and the address it points to has to be located in the same...
Counter-Strike: Source Base by s1n1s73r Pretty self explanatory, this is a CS:S base that uses the hl2 sdk for engfuncs and other stuff. Note: There has been some stuff added so that newbz won't rip this base, have fun finding em :). You need to put the libs in first before you start of,...
/* ET CLientHooK by King-Orgy Credits:gamedeception.net, Aimbots.net, Netcoders.cc,q3sdk,ida,ollydbg */ addet some .html fieles to the rar fiele for finding the funtions and making it easy compactible for et 2.60 too it works on any et mods versions becouse i only hooket the .exe and its...
http://blew.desinc.net/blew.zip this is my D3d9 (d3d9 only) wrapper/aimbot that uses pixel shaders to make solid-colored player models that show through walls.. the aimbot is a pixel-scanning bot that scans the perimeter of a circle around the center of the screen, if there is target color...
Codet by King-Orgy Feutures: Tag Based Aimbot Tag Based Esp /name & distance Health bar Punkbuster:undetected CoD2 Version:1.3
Medal of Honor: Allied Assault Hybrid BaseHook by Otacon & b0x & RunningBon ClientGame Functions Hooked: CG_ConfigString CG_ConPrint CG_RegCommand CG_RemCommand
I release it for who start with the F.E.A.R. Game Features: - Drawing class - Grabbing the Base address of the GameClient.dll dynamically - Game render function hooked - A rectangle and a string were drawed - Principals engine/Game pointers
#include <windows.h> //Globals bool bNoRecoil = false; bool bDoOnce = true; BYTE NoRecoil = {0x75, 0x12}; // 00457DFF 75 12 JNZ SHORT iw3mp.00457E13 BYTE NoRecoilDisable = {0x74, 0x12}; //00457DFF 74 12 JE SHORT iw3mp.00457E13 BYTE Minimap = {0x90, 0x90, 0x90,...
One day, I want to update my hack( Laser 0.3 Public ), but i have no new ideas. So I download so many hacks, maybe some new stuffs are somewhere I think. I unpack one and one .zip or .rar hack file, then run it, again and again. hehe:cheerful: Suddenly, I see a familiar word there in one of...
Lately I've been playing 3rd Party Mods for Half-Life like 'Natural Selection' and 'The Specialists'. Since its all easy hooking it because it still gets the Client Function Offsets through GetProcAddress, I made a BaseHook for it. It includes: - Client Hooking - Engine Hooking ( UserMessage...
This is a managed C++ wrapper for the library version of Flat Assembler released by FASM's author in this thread. Included is the full C++ source code and a C# example of use. In the C++ source file fasmdll_managed.cpp, one can also find an example of how to invoke FASM.OBJ (included in source...
(This has been a project I've been working on based on some code and programs released on SnD's forums (tuts4you.com)) Uhg.. after a week or so of pounding tons of time into this, I finally am glad to announce the initial release of patchLib. Instead of getting into a long post about this, heres...
A simple KeyOrganizer. Can be used for any game (if u recompile). thx to guyonasm for help :) Download : 22,6 Kb
Hi Linux cheaters! eth: Enemy Territory Hack ETH 0.7-1 finally released. No feature stripping. This release is not pb proof. etmain/etpub/shrub on ET 2.60 Only. ETH is for LINUX ONLY. Features: - Aimbot
Hey y'all. Anyway, I haven't been too involved lately programming cheats, work and all. I was bored, so made a class that handles winsock connections, and a sample program to show it's usage. Instructions are in main.cpp If you have any comments or suggestions, post them below.
Download: http://panzer.gamedeception.net/hacks/pGL_HackBase120.rar redownload please. or (if u downloaded 1st verision) in glViewport change the 'jmp' to a 'call', no idea why i had that there. however its causing a crash. sry :/
This is more like a drawing class than a GUI, doesnt really create a window or any type of interface :/ but I wanted to keep things simple and clean and I like it :p Heres a screenshot
this is for those who don't want to reinvent the wheel. the only condition is that you have to credit game-deception. http://patrick.game-deception.com/Code/C++/GDHLH0.12.rar Credits: are in readme.txt! p.s.: there is a buf on purpose,if you are at the team selection menu and hit tab the...
Here is the (I think) final version of my iTunes Control Class. It's much larger than the one I put in the Code Archive forum. Anyways... It supports the following methods: Next - Next song Prev - Previous song Play - Play Pause - Pause Stop - Stop VolumeUp - Increment volume by a...
www.arschvoll.net/myhook.txt there u can find my hook unit, ill update it sometimes so u have to check if there is a new version out :)
This little project will work on some PB enabled, i just hope that some of you can finde use for it. what it will do? it will send a fake SS from a file, and it also captures a fake SS and stor it to a file. credits in the .cpp and tell me if i forgot someone.
This is a little project I did because there where some things I wanted to see/changed in HLH Final but never happend. I'm only releasing it here because I was going to post the hack at a few message boards I go to but I remebered something awhile back about GPL here and how you must release your...
Hi my name is Mukkan Yhtiö, i am a finnish c++ programmer my friend pato told me about GD so i registered here and it looks like a good community that i would like very much to be a part of I want to contribute to this community as much as possible so i have coded a trainer for gd for gta san...
qw-pk4 - encrypt/decrypt 'Enemy Territory: Quake Wars' .pk4 files. http://www.nixcoders.org/ Copyright (C) 2007 - *nixCoders team GPL License Usage: qw-pk4
RH PUB 1d By v3n0m4(czkb) Credits: P47R!CK Tetsuo MattDog Frayst LIX Xanad Tamimego
using wininet & urlmon to download files from inet :ogre: googled examples didnt provide how to get download status & disable cache... this does :) (+unrar :hurt: +create shortcut) hav a phun :)
ETH32 is an opensource hack for windows version of Enemy Territory. It works on the following versions of Enemy Territory: 2.55 2.56 2.60 2.60band on the following mods: EtMain: all EtPub: all ShrubEt: all
Here's a nice little iTunes class - it works with the newest version of iTunes. I haven't used all the features but I have demonstrated how they can be used. Included: -Establish instance using the COM interface -Play -Pause -Stop -Next
Call api functions, w/o puting them into PEs file import section etc. Credits: Pat0 ( a lot of perw sex, and HLH 1.3 ) Dom1n1k ( HLH 1.3 ) Panzer ( my wife ) UNI ( Hosting my webspace, and this leeb board )
HOW THIS WORKS: Drop a general purpose plugin into winamp that retreives visualization via a IPCGETSADATAFUNC call to winamp's main hwnd. Then exports the address of the data via a setwindowlong on GWL_USERDATA (thanks lance). Also checks for 666 messages to the playlist window to grab song change...
inluced: source of hack executable of hack readme ssclient original executable delphi decompile of ssClient(dede)
read the readme for changes if you wanna use this on 3rd party mods don't use the undocumented enginefuncs.
#ifndef __DLLMAIN_H__ #define __DLLMAIN_H__ #include <Windows.h> #include <string> #include <stdio.h> #include <time.h> #ifdef __cplusplus #define EXTERNC extern "C" #else
I've spent a minimum of 4 days too the least, but working on putting this together in a fast time so forgive if you come across any discrepancies in the source please post so forth I plan on adding more and including all user messages for all the modifications of hl1 and whatever else.
This code is universal it will block any PB SS for any game that uses PB. It doesnt touch any PB dlls, so it shouldnt get you a HW ban. Its quite simple. Uses my FAV DETOURS!!!!!!!!!! It comes with a SS that PB tok, Gives a error of some Ho Has, that i dont remember ...
Through the ages of human hacking in games, we have had our ups and downs. There have been problems, there have been not. We all justify our answers on what has come, or to be present. But here is a solution to one of the problems, how do we detect the breakpoint? Here it is, a simple example that...
This was done quite a while ago, but it hasn't been worked on since. It was just sitting on my desktop taking up space, since I don't find warsow to be a particularly fun game, I decided to stop working on it and just release what I did so far. Anyway, heres the source, I can't guarentee that...
Universal Loader (Beta) Written in delphi (1st attempt at delphi) which uses CreateProcess Hooks for quicker and reliable injection and supports multiple hooks/games. Maybe someone will find it useful. TODO: Support WinEXEC Calls, User Friendly Interface,
Added an Interpreter Updated for Newest CSS http://patrick.gamedeception.net/CSSBase_simplified2.rar
Removes flashbang overlay and smoke without hooking anything. Also sets sv_cheats to 1 for mat_fullbright and mat_normals. Edit: updated offsets and improved smokeremoval. (Now it leaves a small puff of smoke, so that you know where it is)
I thought this could be useful for someone, and I wanted to give something back to GD, so here it is : http://usuarios.lycos.es/clanics/ASMLoader.zip (If link doesn't work look at PizzaPan's Post) Created with RadASM 2.0.4.2 w/ MASM32. If you spot any bugs please post here. Credits go to :...
Contains hooks for IDirectDraw4 Devices. No idea what you might use this for :rolleyes:
Please read this quick FAQ before you begin! Which computer componets have been tested? It has been tested on the BF2 demo, with a ti4200 (128mb), AMD 2400+, 1gb RAM, A7N8X-X (nForce2) mobo, on WindowsXP w/ sp1. Why do the graphics still look like crap? Because all the shaders have not been...
I made this program this afternoon, it allows you to manually set the song information and you can use another icon like the MSN Games or the MS Office XP icon :smoker: Source included. Tell me your opinion please :)
uhm yes :D To the people that dont wanna download the whole SDK, and to compile it with this tutorial... You need WinRAR to unpack it.
Since im not sure how exactly VAC2 and CD would detect this, im gonna claim its anti-cheat proof. This is basically a DLL-free esp, by grabbing the entity origins with ReadProcessMemory, then rendering them with the method found here: http://www.nullterminator.net/opengl32.html Yes, the boxes...
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Just another gui class for cs, this one should be easier to add than most (its C&P) and yet it has plenty of features. You can move the radar, menu and winamp control around with the mouse, browse the playlist, change the volume and track position, and use the menu. In Client.cpp: #include...
:lick: This program will generate a wrapper for a specific DLL in either ASM or C++ (plus .def file).... Just give it a try and tell me your opinion or bugs/improvements. EDIT: New version - re-download!
This is my Natural Selection Hook + Source Code I wrote. Its very basic but actually enough for me to Play with it. Features: - Simple Console & Parser - Aimbot - ESP - Ability to Load and Save the Settings Of course you may take stuff from it, but if you make a public Release with it,
Here is a public version of my project. What it does is block AWE API from PB when imported to Kernel32. This will get everything undetected again. I also added a small little test I ran which returned, "GetSystemInfo" as null. I tested this on small Apps. like 'Hardware Serial' and it was...
Look at attachment... ;O (Credits are also in the project)
something about me and the cheat: im from germany and i code just since a few months and spent some time on dx since a few weeks.i started yesterday with this cheat, its the first i've ever made and maybe usefull for some beginner but im sure for the most of you it wont be interesting.credits...
Howdy, I'd just like to release a couple of programs that I'm pretty happy with at the moment. I was asked to release both the binary and the source code, so I have. You can find these programs currently at http://yossee.no-ip.com/ Both programs are GPL code, if you make any modifications...
not mouch to say other then its a DirectInput basehook. credit in the main .cpp
This is the Menu I made for the ECC Cheat. First I want to say, that this is not very special. The Fact is, that I like the Style of this Menu, because you have every CVAR at one view, so that you don't have to browse in every sub-category to find one setting. Thats why I wanted to share it....
i found this old code of mine on my hdd... so i thought i could release it. Credits: everyone i credited in pervious versions + OSGB :) http://patrick.game-deception.com/GANS2.8.rar
http://patrick.game-deception.com/StringTest2.rar credits: dom, xen and tetsuo
Well because more and more people are removing their hacks for css, out of fear for VAC2 scans, i made this. It's just CT models with blue skins, T models with red skins. What is simply does is copy the 2 vtf files to their directory if you press enable, and when you press disable they'll get...
This is what I made today for my IRC Bot, thought I would share ;) It sets debug privileges, takes snap shot checks for black listed processes and kills them. Download : http://www.****j00.info/source/ExecutableBlackList.rar (right click save target as!) // cExecutableKiller.cpp //...
I have included Tatnium_GUI.zip, I didn't upload it to zox@gd because I forgot the password :evolved: Read the top of gui.cpp to get some basic information about it If you are going to use it, please credit me and game-deception Comments and Suggestions are greatly appreciated...
subj. http://www.rcc-cheats.com/forum/screenshots.php?i=35 http://www.rcc-cheats.com/forum/screenshots.php?i=36 src: http://www.rcc-cheats.com/subj/hl2_overview.zip
An interpreter for cs:s. Thanks to: dom1n1k: sig searching helpers Download I expect all people who use this to credit me rightfully.
Introduction: Okay guys this was my and dom1n1ks first base hook for css back in 2004. So this is the base where it all started from...! As Retart already exposed, S1n1s7er based his basehook on this one. From S1n1s7er's hook Amir and valvet made their bases. So as already mentioned... this is...
Base Hook This my base hook it is not the full thing openGL hooking was removed because i'm not allowed to release the code. There are no error's or bugs with in the code(that I know of, if you find let me know :D). It is not set to hook, But there are comments where you should. Uphold The GPL...
This is the hack that IcT has been working on for the past month or so. After almost 10 releases, we feel that it is necessary to spread the knowledge throughout the Half-Life coding comunity. With the release of this hack, we hope that more coders will pick up Half-Life 2 hacking and that there...
Read the topic. Dependant upon engfuncs, so it'll be out of date when HL updates. I'll fix that, sorta. I got bored - total project time ~10 min. *EDIT* Ok - added a few more min to the project, but now you guys can update it yourselves. Added engfuncs update. No, no registry or ini ...
AAHack PB & PBSS proof last checked september 2004, D3D hook, Coloured models (chams as some dinks call it), anti smoke, PBSS will resolve CLEAN screenshots (as last checked) Direct3D Starter-Kit v2.5 Re-release of v2.5 (with wrapping) of hacking D3D interfaces (both 8 & 9), Injector included...
Enjoy :D
Here's the console system I've been working on for the past 2 weeks. I got the original idea from an article on Flipcode, and started working on this. This is just the internals, so there's no rendering. The test app acts like the console should. The code may also be a bit inefficient at a few...
Check it out, has a few changes but it still is in the beta phase Credits: </VAC>D3@th (for giving me the steam colours) JoNaS (this was based off of Norway GUI) Tetsuo (for FILLRGBA function) Download Here
Credits: 4mm0 Absolution Advanced AmaziN Azorbix Banana Bunny771 cansf007
Have fun ;)
NOTE: this is all using the latest DirectX SDK http://www.microsoft.com/downloads/details.aspx?FamilyId=124552FF-8363-47FD-8F3B-36C226E04C85&displaylang=en 222 MB :( this is actually VERY easy but I'm not sure where to begin. I have a MFC app that runs in the background and monitors the...
WoW I thought you guys were smart or something! If you would read the Title of the thread is says "CRAP"!!!!! Should I say it again "CRAP"!!!!! Man some people and their egos!
WinAmp class I have been working on. Credits: Tetsuo panzer goozeman game-deception OGC
Nothing special, just i dont play that css crap no more, too buggy for me atm, and very slow on my rig. Included: Chams, SkinHack, Clock, XHair Of course i only release the source code, so if people were having problems with something, they maybe able to solve it looking at this. the...
not by me,. but by Defcon5 :)
Release basehook for 1.6 ============Steam BaseHook ============= Hi all, I release this source only for coders that want to work on a new base that is STEAM PROOF. This source is not VAC PROOF and not CD PROOF. It's only for CHEAT SERVERS.
I had the idea to test this basehook just because of GDC, RetarT told that we needed Standard GoldFinger ExportTable to use GDC so i wanted to get it work. I just share it with you guys, cause i like this forum and want to contribuate as much as i am able to. Hope some of you will enjoy. ...
This is for Direct3D Includes: - Full D3D9 source - Full D3D8 source - Injector (for winNT systems only) Credits in readme.html Download it
1) Do you hate going to google? 2) Do you want to know the lyrics to your favorite song? 3) Are you as bored as I am? if you answered yes to any of these, you should consider downloading this program (+src) simply run the executable and it will prompt you for your artists name, as well as a...
Since TheRevision deleted his thread after showing his stupidity ill repost the wrapper... Creator: Caster Even though it has an error that will make you crash (happened for me, but i dunno if it works for you :O)
This is from one of my projects I never really finished, it has all the extensions hooked (Ali C ;)) as well as being a cleaner file(you'll see when you open it). Other than that the only major change I made was making DllMain the entry point instead of VC's useless function.
I promised I'd release this code when I no longer intend to develop it further. I haven't really added anything new or interesting into the bot for quite some time now, so... Here it is. Enjoy... :D
As the name suggests, it injects a Dll into a steam'ed game.*Source only Please reply with feedback (good or bad)
Normal Threads
Project: HadesMem Purpose: To provide a safe and generic C++-based memory hacking library for Windows based applications. Rationale:
BlackMagic -- Managed Memory Manipulation This is a class library to make process, thread, and memory manipulation a bit easier from a managed application. It takes care of most of the Win32 imports and a lot of the methods and tricks for you, making memory reading, writing, injection,...
credits:wav,learn_more,NULL,crx,alienArena sdk,buffalo,core,kanavel and everyone i forget.
Inject your library to a target process, NOT USE CreateRemoteThread() API, so Support Win98, WinMe, Win2000, WinXP, Win2003 or later. It can inject your library into running process or process created by your loader, and so on... anyway i think it is simple to use. If you use these in your...
sinJect v2.1 - Features - Create game profiles for each game - Can be minimised to tray - Runs in the background and injects the hack whenever your game is loaded - Or manual option which creates the game process (with cmd line option) - You can inject multiple DLLs (up to 25) with both manual...
Hi, I'm trying to get in this "business" but I don't have any opengl32 wrapper to start making my cheats. And i don't even know if opengl32 hacks still working agaisnt DMW PRO. The new anti-cheat from DMW. I need some help guys. Can you teach me or direct me to some forums to learn more? Im a C++...
As requested by Badhal, should be considered a work in progress. . . SVN Revision: 337 Source (VS2010) http://www.game-deception.org/absoui/files/AbsoUI-1.0.1.1-337.rar Pre-Compiled Libs: http://www.game-deception.org/absoui/files/AbsoUI-libs-1.0.1.1-337.rar
Hey guy's, I don't think any of you here know of the game 'Darkages' but me and some others have written the first hunting bot for the game, and i thought id post it here for you guys. you can find more information at trippyinc.com
I finally released a FCHook binary. This is the first official public release. features: engine Colored Models ( using shaders ) and no recoil/sway. Read the Readme for infos about how to use it. Extern host: http://www.ucdownloads.com/downloads/downloads.php?do=file&id=1768 Credits:...
Supports both little and big endian architectures, and the three big operating systems. Download #1(ZIP): http://mcscribble.com/QVMDisas.zip Download #2(GZIP): http://mcscribble.com/QVMDisas.tar.gzip Enjoy, Macpunk
Hello, This is a small dll that can essentially turn any current SC2 map into a money map. All minerals and gas go to 100,000. The injector is by Chazwazza, slightly edited for my use in quite a rush mind you... Let me know what you guys think...It is pretty simple in concept, and has a...
Old hooking method, don't care if it gets detected. Have fun enjoy. Num0 = Menu If you don't like it, don't use it. Pbss -> Clean Thanks to everyone at Mombot.co.uk, Aimbots.net and GameDeception Undetected as of Feb 2
Features: maphack+name spoofer. Not battle.net proof. Use only on private PvPGN servers. http://maphack122.narod.ru. Note: version with driver is not updated. Download only from first link on the site. Virus scan:...
I had to do this as an assignment for uni, but thought it would be fairly interesting to some people round here so... The basic idea is to simulate the AI movement of an NPC between two given points, taking into consideration obstacles such as water,hills,etc. I made a few of my own...
greetings. its been a while since i was last active. meh, i still code ;) ======================================== 30.01.2010 Xternal Radar : Counter-Strike Source ================================================== designed to be a game assistant, this app draws all team spots
Download Freebase here: http://gunz-freebase.googlecode.com/svn/trunk/freebase/Debug/freebase.dll When I post updates you will always redownload from this link. To download the source code, go here: http://gunz-freebase.googlecode.com/svn/trunk or you can check it out with your favorite svn...
This is modelled after the UE3 "FArray" type, though, is not meant to be a reversed implementation, but rather my own creation that i made for another project because i did not want to be limited or bulked by the "std" namespace. Errors may occur, testing has been pretty limited to simple...
Because wav said to do it. Same credits apply as injected one. Done in a hacky manner, reads paths of needed modules from remote proc, calls the function locally, dumps either a header file or a raw text file of netvars. Compile, open exe, type hl2.exe or left4dead.exe or whatever the...
READ THIS POST! Downloadlink (v1.1): offline; in case a mod or admin reads this: you can delete this thread removes the VAC2 module from Steam In theory you shouldn't get VAC2 banned with this (since VAC2 isn't running) BlackDove claims that IW implemented VAC2 very poor and that the listen...
REMOVED
http://patrick.gamedeception.net/Code/C++/DLL.rar yesh gents here you go.
VacSux.net Private SRC Code Based off RH Base Released as of: December 18 2007 Enjoy this Release!, Sam (vend3ttax@hotmail.com - for questions ;) ) PLEASE COMMENT ME IF YOU USE THIS!!
Hello, This evening I wrote a little tool which takes the input of a C/C++ header file and replaces use of a macro ("UNENCRYPTED_STRING") with encrypted strings. Certain anti-cheats search for known strings, so this is a valuable tool. You can set it to be used as a custom build step in Visual...
Hei all, Well i was writing a PE and i wanted to hook the IAT functions. But i dident want to do stuff manually so here is a generalized function to hook IAT functions. void DbgPrint( const char* format, ... ) { char* output = (char*)calloc(1024, 1); va_list args; va_start( args,...
Ultimatum is a scriptable hack. So far it can be only used with DirectX 9 games and requires DX9 to be installed. The features so far: Memory patching - Scriptable Chameleon Skins - Scriptable Wallhack - Scriptable Removals - Scriptable A Shitty menu
ummm.... basic logger... although im not sure that you woul call it that.. its more of a "finder" lol anyways here it is.. also if anybody could help me with writing the current stride/vert/Prim to a file, that would be very helpfull ^^ lol w/e i havent included an injector, cuz i usually...
Well, since Shynd released his BlackMagic library for out of process work, I figured I'd release my own little library, for in process work. Aptly named: WhiteMagic. (My creativity is awesome isn't it?) Anyhow... this library is aimed towards users who inject their .NET applications into...
An unfinished client hook of mine for CoD2.
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